Reti Versus Dutch

Ravi Haria (ENG)

v Sasa Martinovic (CRO)

European Individual Championship 2018 round 04

1. Nf3 f5 2. d3 Nc6 (In his excellent book, The Leningrad Dutch: An Active Repertoire Against 1. d4, 1. c4, 1. Nf3,

GM Vladimir Malaniuk

gives 2…d6, writing, “This move is more precise than 2…Nf6.” When it comes to the Leningrad Dutch Malaniuk is like E. F. Hutton-when he talks, or writes, you LISTEN! The MAN, when it comes to the LD, has been playing the variation, and variations on the variation, since BC (Before Computers), with published games dating to the 1980’s. In case you are wondering, Stockfish also considers it best. It is the only move I have played. Bring on the delayed Lisitsin Gambit!)

3. d4 (The Delayed Lisitsin Gambit begins with 3 e4) e6 (The best move according to the Fish and the Dragon, but 3…Nf6 is also playable. After 4 d5 only Nb4 has been tried. Stockfish would play either Na5 or Nb8, each being a TN)

4. c4 (SF plays e3; Komodo plays g3)

Nf6 5. Nc3 (SF plays e3; Komodo plays g3) Bb4 6. Qb3 (There is a reason the Dragon plays Bd2) Ne4 (SF and Houdini consider this best. For 6… O-O see Shengelia v Neiksans below)

7. d5 (Bd2 is better) Bxc3+ 8. bxc3 Na5 9. Qa4 b6 10. Nd2 (e3) Qf6 11. Qb4 c5 12. dxc6 Nxc6 13. Qa3 Ne5

(This move looks weird. I’m thinking development with Bb7, but Stockfish plays Na5)

14. e3 (This leads to a large disadvantage. 14 f4! is a FORCING MOVE)

Bb7 15. Nxe4

fxe4 (I woulda taken with the bishop as taking with the pawn just looks bad. Stockfish agrees. Black is still better after taking with the pawn, but is much better after the taking with the bishop)

16. Be2 Qe7 (Black had better alternatives with Qh4 or d6)

17. Qxe7+ Kxe7 18. Ba3+ d6 19. O-O-O Rhd8 (Rad8 is better) 20. Rd4 Rac8 21. Rhd1 Nf7

22. f3 (The game would be almost even if R4d2 had been played)

e5 23. R4d2 exf3 24. gxf3 Ba6 25. f4 exf4 26. Rd4 fxe3

27. Re4+ (Why not 27. R1d3 Kf8 28. Rxe3?)

Kf8 28. Bg4 Rxc4 29. Rdd4 Rxd4 30. Rxd4 Bc8 31. Be2 Bf5 32. Kd1 Ke7 33. Ra4 a5 34. Bc1 Rc8 35. Bxe3 Rxc3 36. Bxb6 Rc6 37. Rxa5 Rxb6 38. Rxf5 Ne5 39. Rf4 Rb2 40. Ra4 Kf6 41. Ra6 Ke6 42. Ra7 Kf6 43. Ra6 Ke6 44. Ra7 g6 45. a4 h5 46. a5 Nc6 47. Rg7 Kf6 48. Rd7 Ke6 49. Rg7 Ne7 50. a6 d5 51. Rh7 Ra2 52. Rh8 Nc6 53. Rg8 Ne5 54. Rg7 Kd6 55. a7 Kc5 56. Kc1 Kb6 57. Re7 Nc6 58. Re6 Rxa7 59. Rxg6 h4 60. Bf3 Kc5 61. Rg5 Nb4 62. Rh5 Ra1+ 63. Kd2 Ra2+ 64. Ke3 Rxh2 65. Kf4 Kc4 66. Kg4 d4 67. Be4 Nd3 68. Bf5 Ne5+ 69. Kf4 Nd3+ 70. Kg5 Ne1 71. Kg4 Ng2 72. Kf3 Ne1+ 73. Kg4 Ng2 74. Kf3 d3 75. Rh8 Ne1+ 76. Kg4 Rg2+ 77. Kh3 d2 78. Rc8+ Kd4 79. Rd8+ Ke3 80. Bg4 Rg3+ 81. Kxh4 Rxg4+ 0-1

Davit Shengelia (2551) v Arturs Neiksans (2502)
Event: 18th European Teams
Site: Porto Carras GRE Date: 11/04/2011

1. Nf3 f5 2. d3 Nc6 3. d4 e6 4. c4 Nf6 5. Nc3 Bb4 6. Qb3 O-O 7. g3 Ne4 8. Bg2 b6 9. Bd2 Nxd2 10. Kxd2 Be7 11. a3 Bb7 12. e3 Na5 13. Qa2 c5 14. d5 Bf6 15. Rac1 b5 16. cxb5 a6 17. Rhd1 axb5 18. Ke1 Qb6 19. Nd2 c4 20. Kf1 b4 21. axb4 Nb3 22. Nxc4 Qxb4 23. Na3 Nxc1 24. Rxc1 Kh8 25. Rc2 Rfc8 26. dxe6 Bxg2+ 27. Kxg2 dxe6 28. Qxe6 Bxc3 29. bxc3 Qxa3 30. c4 Qd3 31. Rc1 Rc5 32. Ra1 Rac8 33. Ra5 Qe4+ 0-1

Dmitry Mischuk (2349) v Vladimir Malaniuk (2482)
Event: Bank Lviv Blitz Open 2016
Site: Lviv UKR Date: 03/14/2016

1. Nf3 f5 2. d3 Nc6 3. d4 e6 4. c4 Nf6 5. Nc3 Bb4 6. Bd2 O-O 7. e3 Qe7 8. Qc2 Bxc3 9. Bxc3 Ne4 10. Bd3 Nxc3 11. Qxc3 d6 12. O-O-O e5 13. Bc2 a5 14. a3 e4 15. Nd2 Bd7 16. f3 exf3 17. gxf3 Rae8 18. Rde1 Qf6 19. Rhg1 f4 20. Ne4 Qh6 21. Kb1 fxe3 22. Rxe3 Re7 23. Re2 Qf4 24. Reg2 Qxf3 25. Qd2 Qf4 26. Qc3 Qf3 27. Qd2 Qf4 28. Qc3 Qf3 29. Qd2 Qf4 30. Qc3 Qf3 1/2-1/2

Nukhim Rashkovsky – Vladimir Malaniuk
Alekhine Open Moscow 1996

1. Nf3 f5 2. d3 d6 3. g3 Nf6 4. Bg2 e5 5. O-O c6 6. e4 Be7 7. c3 fxe4 8. dxe4 O-O 9. Qb3+ Kh8 10. Ng5 Qe8 11. Ne6 Bxe6 12. Qxe6 Nbd7 13. Be3 Qf7 14. Qxf7 Rxf7 15. h3 d5 16. Nd2 Nc5 17. exd5 Nxd5 18. Bxc5 Bxc5 19. Ne4 Bb6 20. Rad1 Nf6 21. Nd6 Rd7 22. Rfe1 Rad8 0-1

Garry Kasparov (2800) v A. Nunez (2285)
Event: Galicia sim
Site: Galicia Date: 07/19/1991

1. Nf3 f5 2. d3 d6 3. g3 Nf6 4. Bg2 c6 5. O-O g6 6. e4 fxe4 7. dxe4 e5 8. Nbd2 Be7 9. Ne1 Be6 10. Nd3 Nbd7 11. b3 Qc7 12. Bb2 O-O 13. Kh1 Rae8 14. f4 Rf7 15. c4 Bg4 16. Qe1 exf4 17. gxf4 Bf8 18. Qf2 Rfe7 19. Rae1 Bg7 20. h3 Be6 21. Nf3 Nh5 22. Bxg7 Rxg7 23. Ng5 a5 24. Bf3 Nhf6 25. e5 dxe5 26. fxe5 Nh5 27. Bxh5 gxh5 28. Nxe6 Rxe6 29. Nf4 Ree7 30. e6 1-0

Scott Parker Versus Allen Priest

The USCF has a Forum. In theory, members are allowed to discuss anything Chess related. In practice, the censor will not allow anything deemed controversial, as I learned, much to my chagrin, on numerous occasions.

There are six different categories at which one can post. Under the All Things Chess category one finds a “thread” entitled,
Another Boycott Hits FIDE. This thread was started by ChessSpawn on Tue Nov 14, 2017 6:58 am.

by ChessSpawn on Tue Nov 14, 2017 6:58 am #321527
http://www.telegraph.co.uk/news/2017/11 … -players/#

“I hope that US Chess will publicly support Nakamura’s position. Perhaps it’s time to start working to replace FIDE?”
Brian Lafferty
“If you play the Caro-Kann when you’re young, what are you going to play when you’re older.” – Bent Larsen

ChessSpawn is Brian Lafferty. One is allowed to use a quote and the Larsen quote is the one chosen by Mr. Lafferty.

I happen to know the next post is by Thomas Magar. If one goes to the USCF forum he would not know this fact. Mr. Magar is from N. Versailles, Pa. I know this because it is stated on the side of the post. One would not know where Mr. Lafferty is located because it is not stated.

by tmagchesspgh on Tue Nov 14, 2017 8:40 am #321529

“The only way to stop this form of discrimination is if all of the top players refuse to play in this type of official mock championship event. However, since there is so much money involved, I do not expect that to happen. Money trumps principle, all pun intended. There will always be players who will cross lines for money, even if it makes them international pariahs.”

The following post is by Scott Parker, former President of the Georgia Chess Association. He is originally from Wisconsin. Scott is a former Georgia Senior Champion who is now rated class A. Although his USCF page shows he has played around 300 rated games since USCF began using a computer program to keep stats in 1991, I can attest that he has played many more unrated games in the “pits,” or skittles room, at the House of Pain. Scott is not known for playing, but directing, and he has directed an unbelievable number of tournaments, devoting countless hours to Chess. One legendary player in the Atlanta area stuck Scott with the moniker, “The Sheriff,” because of his ramrod straight walk, saying, “Scott reminds me of Gary Cooper in High Noon.” Mr. Parker has never cared for the term even though it fits. Another crusty Chess personality once said, “Scott is like E.F. Hutton…when he talks, people listen.”

Postby scottrparker on Tue Nov 14, 2017 12:38 pm #321542

“It’s been time to replace this thoroughly corrupt organization for a long time. Some half hearted efforts have been made, but none of them ever gained much traction. I’m hoping that this may be a catalyst for a real alternative to emerge, but I’m not holding my breath.”

Don’t hold back, Mr. Parker, tell us how you REALLY feel!

Several other posts follow before one arrives at a post by “Allen.” It shows that “Allen” is from Louisville, Kentucky. “Allen” weighs in on everything, and “Allen” has considerable weight with which to weigh in, having posted 6703 times since Jan. 20, 2007. “Allen” is Allen Priest, who was previously on the policy board of the USCF.

by Allen on Wed Nov 15, 2017 11:16 am #321561

“This event was not announced at the recently completed FIDE Congress, nor were there bids, nor was there any review. Just like the Iranian hosting of the women’s world championship, the event was announced late and outside the normal FIDE rules for awarding events.

Agon never paid FIDE the fee for the Rapid/Blitz world championship held in Germany. The powers that be in FIDE decided they would waive that fee and not demand it to be paid. There have been calls to void the contract with Agon – most notably from Americas President Jorge Vega. But that contract is still in effect.

However, to call for US Chess to simply withdraw from FIDE is not realistic. FIDE will have a US national federation. I believe it is far better for that to be us rather than for it to be someone who perhaps likes to curry favor with FIDE and is complicit to FIDE shenanigans. There clearly have been behind the scenes maneuvering over the years to supplant US Chess within FIDE, although those efforts do not appear to have gained much traction.”

Allen Priest
National Tournament Director
Delegate from Kentucky

Allen Priest is rated only 701. THIS IS NOT A MISPRINT! Between 2003 and 2014 Mr. Priest played a total of forty-five (45!) games. I have previously written about Mr. Priest on this blog,and/or an earlier blog, the BaconLOG. I first met him at the ill-fated 2009 Kentucky Open. The lights were not working and I was one of the few who questioned starting the first round sans lights. I found him to be dictatorial and a bully. I was very small when young, and bullied, so because of that first-hand experience, I ought to know a bully when in close proximity to one. Another player, an FM from Tennessee, who gave himself the moniker, “The Nashville Strangler,” felt much the same. One never gets a chance to make another first impression. I lived in Louisville for a few years and while there learned that Mr. Priest was brought into Chess by the man called, “Mr. Kentucky Chess,” Steve Dillard, whom I have written about on this blog. (https://xpertchesslessons.wordpress.com/2015/03/19/mr-kentucky-chess-found-beaten-and-stabbed-to-death/) Several Chess moms informed me that Allen came to Chess after being involved with the Boy Scouts and Soccer where he “Just wanted to run things.”

Scott Parker then replies:

by scottrparker on Wed Nov 15, 2017 1:11 pm #321564

“What is not realistic is believing that you can somehow reform FIDE from the inside. FIDE has been a corrupt organization as long as I can remember, and I’m well into my seventh decade. It’s governance structure is such that just getting rid of the top guy won’t change anything. Campomanes left, Ilyumzhinov took over, and what, exactly changed for the better? Ilyumzhinov will leave one day, possibly fairly soon, but don’t expect much to change with FIDE when that happens. It’s one thing to stay with FIDE for the nonce when they are the only game in town, as long as you’re also working to supplant them with a better organization. If you’re just going along with them because “somebody else would be worse”, then how do you differ from Vidkun Quisling?”

Someone else came between the two, posting this:

by bruce_leverett on Wed Nov 15, 2017 2:18 pm #321565

“Flag on the play — violation of Godwin’s law — penalty, you have to edit that message to not compare the present FIDE goings-on with World War II.”

Mr. Parker answers this:

by scottrparker on Wed Nov 15, 2017 3:21 pm #321571

“It’s not a violation of Godwin’s Law. It’s a confirmation of Godwin’s Law.

FIDE is an international criminal enterprise that has, at least so far, monopolized international chess. To help US players succeed internationally US Chess has to go along with them for the time being. I get that. But not to also work to supplant them with something better is to become complicit in their actions.”

“All that is necessary for evil to succeed is that good men do nothing.” – Edmund Burke

scottrparker

After several more posts by various members Mr. Priest weighs in again:

by Allen on Wed Nov 15, 2017 8:18 pm #321574

“FIDE will have a US national federation. Period. That body will be the one that is charged with looking out for US players interests. I would rather than be US Chess than Susan Polgar and friends.”

Allen Priest
National Tournament Director
Delegate from Kentucky

Let me see now…Susan Polgar was a women’s World Chess Champion. Alan Priest is rated seven OH one (that’s 701). Which one do you think knows more about Chess?

There is more, much more, and I hope you, the reader, will go to the USCF webpage and read all of this important thread, but for now I will conclude with this:

by ChessSpawn on Thu Nov 16, 2017 9:08 am #321586

“Replacing FIDE is the only alternative. FIDE can not, and will not, be reformed from within.”

by Allen on Thu Nov 16, 2017 10:40 am #321589

“Much easier to say than to do.”

And now for the pièce de résistance:

Postby sloan on Wed Nov 22, 2017 9:03 pm #321719

“What do you expect from someone who has made a career of saying, but not doing?”

Will this be an Edward R. Murrow vs Senator Joe McCarthy moment for the good of Chess? One can only hope.

If Alan Priest had been in the old Soviet Union he would have been an “apparatchik.” He clearly prefers to work with a criminal organization from the inside. Scott Parker uses the word “complicit.” Seems I heard that word bandied about often during the sordid Watergate and Iran-Contra affairs, and it will no doubt be used in conjunction with the current Special Prosecutor probe of the Trumpster. As for “working within” FIDE, let me pose this question. What if we exchange “Nazi” for “FIDE?” Can anyone argue that it would have been better to “work within” the Nazi party to engender change? Or would it have been better, historically speaking, to work toward replacing this thoroughly corrupt organization, the position taken by Mr. Parker?

All comments will be published providing they break no law and are within the commonly accepted bounds of decency.

The full thread can be found here: http://www.uschess.org/forums/viewtopic.php?f=23&t=23689&st=0&sk=t&sd=a&sid=9b8b10af631f102135d7a14d93b0a84c

Programmers Attack Go With Brute Force

Last June an article by Jonathan Schaeffer, Martin Müller & Akihiro Kishimoto, AIs Have Mastered Chess. Will Go Be Next? was published. “Randomness could trump expertise in this ancient game of strategy,” followed. “Jonathan Schaeffer, a computer science professor at the University of Alberta, in Canada, had been creating game-playing artificial intelligence programs for 15 years when Martin Müller and Akihiro Kishimoto came to the university in 1999 as a professor and graduate student, respectively. Kishimoto has since left for IBM Research–Ireland, but the work goes on—and Schaeffer now finds it plausible that a computer will beat Go’s grand masters soon. “Ten years ago, I thought that wouldn’t happen in my lifetime,” he says.” (http://spectrum.ieee.org/robotics/artificial-intelligence/ais-have-mastered-chess-will-go-be-next)

Jonathan Schaeffer is the man behind Chinook, the computer program that solved Checkers. You can find the paper, Checkers is Solved, to learn about the proof here: (http://webdocs.cs.ualberta.ca/~chinook/)
He has also revised his book first published in 1997, One Jump Ahead: Computer Perfection at Checkers, which I read years ago. Jonathan Schaeffer is like E. F. Hutton in that when he talks about a computer game program, you listen.

For years I have followed news of computer Go programs. Before sitting down to punch & poke I searched for the latest news, coming up empty. This as good news for humans because Go is the last board game bastion holding against machine power. It is also the world’s oldest, and most complicated, board game. It “originated in ancient China more than 2,500 years ago. It was considered one of the four essential arts of a cultured Chinese scholar in antiquity. Its earliest written reference dates back to the Confucian Analects.” (https://en.wikipedia.org/wiki/Go_%28game%29)

Schaeffer and his group have developed a Go-playing computer program, Fuego, an open-source program that was developed at the University of Alberta. From the article, “For decades, researchers have taught computers to play games in order to test their cognitive abilities against those of humans. In 1997, when an IBM computer called Deep Blue beat Garry Kasparov, the reigning world champion, at chess, many people assumed that computer scientists would eventually develop artificial intelligences that could triumph at any game. Go, however, with its dizzying array of possible moves, continued to stymie the best efforts of AI researchers.”

In 2009 Fuego “…defeated a world-class human Go player in a no-handicap game for the first time in history. Although that game was played on a small board, not the board used in official tournaments, Fuego’s win was seen as a major milestone.”

They write, “Remarkably, the Fuego program didn’t triumph because it had a better grasp of Go strategy. And although it considered millions of possible moves during each turn, it didn’t come close to performing an exhaustive search of all the possible game paths. Instead, Fuego was a know-nothing machine that based its decisions on random choices and statistics.”

I like the part about it being a “know-nothing machine.” I have often wondered if humans, like Jonathan Schaeffer, who are devoting their lives to the development of “thinking” machines, will be reviled by future generations of humans as is the case in the Terminator movies. It could be that in the future humans will say, “Hitler was nothing compared to the evil SCHAEFFER!” If I were supreme world controller a command would be issued ending the attempts to crack Go, leaving my subjects one beautiful game not consigned to the dustbin of history, as has been the fate of checkers. I fear it is only a matter of time before chess meets the same fate. GM Parimarjan Negi was asked in the “Just Checking” Q&A of the best chess magazine in the history of the universe, New In Chess 2014/6, “What will be the nationality of the 2050 World Champion?” He answered the question by posing one of his own, “Will we still have a world championship?” Good question. I would have to live to one hundred to see that question answered. Only former President of the GCA, and Georgia Senior Champion, Scott Parker will live that long, possibly still be pushing wood in 2050, if wood is still being pushed…

The article continues, “The recipe for building a superhuman chess program is now well established. You start by listing all possible moves, the responses to the moves, and the responses to the responses, generating a branching tree that grows as big as computational resources allow. To evaluate the game positions at the end of the branches, the program needs some chess knowledge, such as the value of each piece and the utility of its location on the board. Then you refine the algorithm, say by “pruning” away branches that obviously involve bad play on either side, so that the program can search the remaining branches more deeply. Set the program to run as fast as possible on one or more computers and voilà, you have a grand master chess player. This recipe has proven successful not only for chess but also for such games as checkers and Othello. It is one of the great success stories of AI research.”

Voilà, indeed.

“Go is another matter entirely,” they write, “The game has changed little since it was invented in China thousands of years ago, and millions around the world still enjoy playing it.”

But for how long?

“Game play sounds simple in theory: Two players take turns placing stones on the board to occupy territories and surround the opponent’s stones, earning points for their successes. Yet the scope of Go makes it extremely difficult—perhaps impossible—for a program to master the game with the traditional search-and-evaluate approach.”

This is because, “For starters, the complexity of the search algorithm depends in large part on the branching factor—the number of possible moves at every turn. For chess, that factor is roughly 40, and a typical chess game lasts for about 50 moves. In Go, the branching factor can be more than 250, and a game goes on for about 350 moves. The proliferation of options in Go quickly becomes too much for a standard search algorithm.”

Hooray! That is the good news, and there is more…”There’s also a bigger problem: While it’s fairly easy to define the value of positions in chess, it’s enormously difficult to do so on a Go board. In chess-playing programs, a relatively simple evaluation function adds up the material value of pieces (a queen, for example, has a higher value than a pawn) and computes the value of their locations on the board based on their potential to attack or be attacked. Compared with that of chess pieces, the value of individual Go stones is much lower. Therefore the evaluation of a Go position is based on all the stones’ locations, and on judgments about which of them will eventually be captured and which will stay safe during the shifting course of a long game. To make this assessment, human players rely on both a deep tactical understanding of the game and a clear-eyed appraisal of the overall board situation. Go masters consider the strength of various groups of stones and look at the potential to create, expand, or conquer territories across the board.”

This sounds good so far, but then they continue, “Rather than try to teach a Go-playing program how to perform this complex assessment, we’ve found that the best solution is to skip the evaluation process entirely.”

Oh no, Mr. Bill!

“Over the past decade, several research groups have pioneered a new search paradigm for games, and the technique actually has a chance at cracking Go. Surprisingly, it’s based on sequences of random moves. In its simplest form, this approach, called Monte Carlo tree search (MCTS), eschews all knowledge of the desirability of game positions. A program that uses MCTS need only know the rules of the game.”

I do not know about you, but I am hoping, “What happens in Monte Carlo stays in Monte Carlo.” Do you get the feeling we are about to be Three Card Monte Carloed?

“From the current configuration of stones on the board, the program simulates a random sequence of legal moves (playing moves for both opponents) until the end of the game is reached, resulting in a win or loss. It automatically does this over and over. The magic comes from the use of statistics. The evaluation of a position can be defined as the frequency with which random move sequences originating in that position lead to a win. For instance, the program might determine that when move A is played, random sequences of moves result in a win 73 percent of the time, while move B leads to a win only 54 percent of the time. It’s a shockingly simple metric.”

“Shockingly simple,” my jackass. There is much more to the article, including this, “The best policies for expanding the tree also rely on a decision-making shortcut called rapid action value estimation (RAVE). The RAVE component tells the program to collect another set of statistics during each simulation.”

As in “Raving lunatic.” The article provides a list of what current computer programs have done to games, and how they rate in “…two-player games without chance or hidden information…”

TIC-TAC-TOE (Game positions, 10 to the 4th power) = Toast

OWARE (Game positions, 10 to the 11th power) = Fried

CHECKERS (Game positions, 10 to the 20th power)= Cooked

OTHELLO (Game positions, 10 to the 28th power)= Superhuman

CHESS (Game positions, 10 to the 45th power) = Superhuman

XIANGQI (CHINESE CHESS) (Game positions, 10 to the 48th power) = Best Professional

SHOGI (JAPANESE CHESS) (Game positions, 10 to the 70th power) = Strong Professional

GO = (Game positions, 10 to the 172th power) = Strong Amateur

They end the article by writing, “But there may come a day soon when an AI will be able to conquer any game we set it to, without a bit of knowledge to its name. If that day comes, we will raise a wry cheer for the triumph of ignorance.”

I would much prefer to raise a stein and drown my sorrows to that…